Marius Hanl

Softwareentwickler at BREDEX GmbH

Brunswick, Lower Saxony, Germany
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Summary

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Rockstar
Marius Hanl is a pragmatic softwareentwickler with five years of hands-on experience building and modernizing full‑stack Java and web applications from Brunswick, Germany. At BREDEX he led migrations from Oracle to SQL Server, modernized backends with Spring Boot/Spring Data and improved UIs using JavaFX, Swing and an Angular/TypeScript greenfield project, while driving measurable performance gains across SQL, Hibernate and data structures. He contributes to the Godot Engine as a full‑stack developer, focusing on editor UX and core refactors—an uncommon open‑source footprint for a professional working primarily in enterprise Java. Comfortable across frontend, backend and infrastructure, he also brings solid test automation skills (JUnit/Mockito) and practical experience resolving N+1 and loading bottlenecks. Marius combines a strong apprenticeship foundation with continuous delivery of maintainable, high‑performance systems.
code5 years of coding experience
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Github Skills (10)

editors10
godot10
c-language10
game-development10
cprogramming-language10
game-engine10
editor10
ui-design9
front-end-development9
uid9

Programming languages (10)

TypeScriptJavaC++ShellJavaScriptGoreStructuredTextHTML

Github contributions (5)

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godotengine/godot

Jun 2022 - Jan 2023

Godot Engine – Multi-platform 2D and 3D game engine
Role in this project:
userFull-stack Developer
Contributions:123 reviews, 23 commits, 50 PRs in 7 months
Contributions summary:Marius primarily focused on enhancing the Godot Engine's editor interface and functionalities. They implemented improvements related to updating the window title and ensuring it reflects project settings. Further contributions involved refining the editor inspector, addressing issues with item selection and theme changes. Their work also included refactoring core editor components, such as the creation of new nodes and integrating better InputMap functionalities.
3dgame-enginegodotgodotenginemulti-platform
Maran23/jfx

Mar 2021 - Jul 2026

JavaFX mainline development
Contributions:382 pushes, 184 branches in 5 years 5 months
javajavafxjava-bytecodemainline
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