Marius Kintel

Software Engineer at OpenSCAD

Old Toronto, Ontario, Canada
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Summary

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Rockstar
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Marius Kintel is a seasoned software engineer with 16 years of experience, currently working at Google and long-time lead developer and maintainer of the OpenSCAD 3D solid modeling tool. He blends low-level embedded systems and IoT expertise—evidenced by meaningful contributions to an Arduino ModbusMaster library—with graphics and rendering work in projects like three.js and OpenSCAD. His background spans founding a hardware-focused startup, leading engineering and community efforts at North, and contributing to manufacturing automation and calibration algorithms in C++ and Python. Comfortable in both individual contributor and people-lead roles, he has a track record of improving tooling, documentation, and license clarity in open-source projects. Based in Old Toronto, he pairs deep technical breadth (from RS485 and SystemC to WebGL and mesh exporters) with a pragmatic focus on usability and compliance.
code16 years of coding experience
job24 years of employment as a software developer
bookNorwegian University of Science and Technology
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Stackoverflow

Stats
425reputation
28kreached
17answers
0questions
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Github Skills (27)

webgl10
javascript10
c-language10
licensing10
3d-graphics10
rendering10
rs10
graphic10
render10
sys10
3d10
html10
embedded10
cprogramming-language10
opengl10

Programming languages (18)

PowerShellJavaC++CRustMakefileGoHTML

Github contributions (5)

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openscad/openscad

Mar 2010 - Jan 2023

OpenSCAD - The Programmers Solid 3D CAD Modeller
Role in this project:
userBack-end Developer & Graphics Engineer
Contributions:2 releases, 383 reviews, 4360 commits in 13 years
Contributions summary:Marius's contributions primarily involve implementing and improving graphics-related functionalities within the OpenSCAD project. Their work focuses on enhancing the rendering of geometry, specifically improving the handling of display and visual representation of objects. They also have been working on fixing bugs related to the rendering and displaying of the geometry. Their work demonstrates a strong focus on ensuring accurate and efficient graphics output and rendering.
3d-modelscadwindowslinuxc-plus-plus
mrdoob/three.js

Oct 2014 - Sep 2022

JavaScript 3D Library.
Role in this project:
userFull-stack Developer
Contributions:16 commits, 5 PRs, 49 comments in 8 years
Contributions summary:Marius made several contributions related to the `three.js` library, primarily focused on refactoring and fixing bugs within the rendering pipeline and core components. Their work involved modifications to WebGL render targets, including resource management and mipmap generation. Furthermore, the user addressed issues in the STL exporter and added support for texture arrays, enhancing the library's functionality and compatibility.
virtual-realitysvgwebglcanvasjavascript
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Marius Kintel - Software Engineer at OpenSCAD