Mark Brandly is a software developer with a decade of experience and 3+ years focused on building payroll, tax, and operations systems that support 6,000+ employees. He combines strong algorithms and systems design skills with full-stack fluency to deliver clean architectures and high-performance web applications. His open-source work includes contributions to a game engine capable of supporting 2,000+ concurrent players, reflecting a comfort with low-level performance tuning as well as web-scale concerns. Based in Brighton, Michigan, he currently develops core systems at Lyders Group after prior full-stack and technical assistant roles in academic and nonprofit settings. Known for pragmatic engineering and measurable operational impact, he prioritizes maintainability and scalability in mission-critical business software.
11 years of coding experience
2 years of employment as a software developer
Bachelor's degree Computer Science, Bachelor's degree Computer Science at Michigan State University
Overhit DPS calculator for Old School RuneScape — solves for the optimal action at each remaining-health value by dynamic programming over expected time-to-kill.
Contributions:40 commits, 1 PR, 100 pushes in 3 months
Contributions:29 commits, 28 pushes, 1 branch in 22 days
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