Summary
Mark Brosche is a Senior Software Engineer with 8 years of experience specializing in Unity3D and immersive simulation, currently building medical training experiences at Intuitive. He combines a mechanical engineering background and an M.Eng. in Modeling, Virtual Environments and Simulation to deliver robust VR/AR learning systems that emphasize visual design, interaction, and gamification to boost learner engagement. His career spans government lab projects—where he introduced VR, eye-tracking, and directed audio to training platforms—to social VR event development and freelance game work, showing both technical leadership and rapid prototyping chops. Known for shipping production-grade simulators and mentoring cross-disciplinary teams, he brings practical hardware and systems insight to software architectures. An avid immersive-tech enthusiast, he balances rigorous engineering with a user-centered approach to create simulations that teach as well as they captivate.
8 years of coding experience
10 years of employment as a software developer
BS, Mechanical Engineering, BS, Mechanical Engineering at Florida State University
Master of Engineering (M.Eng.), Modeling, Virtual Environments and Simulation, 3.63, Master of Engineering (M.Eng.), Modeling, Virtual Environments and Simulation, 3.63 at Old Dominion University