Summary
Mark Busenitz is a software engineer in San Francisco with 11 years of experience specializing in game programming, GUI development, and procedural text animation. He has shipped production code at Glu Mobile since 2017 and brings prior engineering experience from Blurb, OPSWAT, and long-term work at Tricky Software. Mark combines a strong UI focus with systems-level thinking to craft interactive, polished user experiences for games and apps. His background includes short-form volunteer and contract roles, suggesting adaptability and a willingness to tackle diverse technical challenges. Known for applying procedural techniques to text and interfaces, he blends creative problem solving with pragmatic engineering.
11 years of coding experience
9 years of employment as a software developer