Mark Dooney is a London-based Director Developer and creative technologist with over a decade of experience crafting immersive interactive experiences, from award-winning web games to large-scale spatial prototypes and motion-tracked VFX installations. He bridges code and creativity, leading technical strategy and hands-on development in Unreal, Unity, WebGL, VR/AR and shader work for clients such as Samsung, Sony, BBC and McDonald’s. As director of COR Media and former Technical Director at The Mill, he delivers prototype-driven innovation for events like CES and product concepts like Sony’s Future Immersive Experience. His background in graphic design and computer animation informs a rare blend of visual rigour and systems thinking, evident in projects that span installation, virtual production and experiential campaigns. Notably, his career began in Flash-era game development, contributing to BAFTA-recognized titles and evolving those interaction-first instincts into modern spatial and immersive work.
10 years of coding experience
7 years of employment as a software developer
BA (Hons) Graphic Design w/ Interactive Media, BA (Hons) Graphic Design w/ Interactive Media at Bath Spa University
HND Computer Animation, HND Computer Animation at Teesside University
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