Mark Galvan

Graphics Software Engineer at Intel Corporation

Folsom, California, United States
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Summary

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Rockstar
Mark Galvan is a Graphics Software Engineer based in Folsom, California with over two decades of industry experience and a recent focused role in graphics at Intel. He brings deep systems and software engineering expertise from long tenures at Intel and AntaraTek, blending low-level performance optimization with practical product delivery. Currently contributing to graphics software at Intel since 2021, he leverages years of institutional knowledge about hardware-software interaction to accelerate graphics features and stability. His career arc—from software engineer through senior system engineering to graphics specialist—reflects a strong ability to adapt technical depth to evolving platform needs. Known for steady, long-term contributions rather than flashy side projects, he offers reliability and institutional memory valuable to teams tackling complex graphics and systems challenges.
code2 years of coding experience
job23 years of employment as a software developer
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Github Skills (4)

frame10
etw10
directx10
windows9

Programming languages (1)

C++

Github contributions (1)

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GameTechDev/PresentMon

Aug 2023 - Apr 2025

Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Contributions:4 releases, 26 reviews, 26 PRs in 1 year 7 months
eventspresentationwindowsframeetw
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Mark Galvan - Graphics Software Engineer at Intel Corporation