Mark Gehan

Senior Manager, Quality at Unity

City of Rochester, New York, United States
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Summary

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Mark Gehan is a Senior Manager of Quality at Unity with over 15 years of experience in software quality and engineering, currently leading teams that support Unity's core Graphics technologies. He has a deep background in QA for games and platforms, having grown and led QA efforts across VR/AR, desktop platforms, graphics APIs, shader systems, and major Xbox titles like Halo and Alan Wake. Known for hiring and scaling high-performing QA teams, he blends hands-on technical SDET skills with strategic program leadership to drive platform integration and low-level graphics feature quality. Based in Rochester, NY, he pairs a BS in Software Engineering from RIT with a pragmatic focus on tooling and automation that tightens the loop between test and production—an approach rooted in his early work building test frameworks at Microsoft.
code9 years of coding experience
job14 years of employment as a software developer
bookBS Software Engineering, BS Software Engineering at Rochester Institute of Technology
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (10)

shader10
scriptable10
render10
post-processing10
pipeline10
unity3d10
automated-tests8
experiment8
test-framework7
rendering3

Programming languages (2)

C#HTML

Github contributions (5)

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markitect/advent

Dec 2017 - Dec 2020

Contributions:15 pushes, 5 branches in 3 years
Scriptable Render Pipeline
Contributions:80 commits in 3 months
renderpipelinescriptable
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Mark Gehan - Senior Manager, Quality at Unity