Principal Software Engineer at This is my personal profile and does not represent my employer
Seattle, Washington, United States
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Summary
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Mark Greenwald is a Principal Software Engineer based in Seattle with 13 years of experience designing sustainable, scalable, and extensible software architectures across gaming and virtual collaboration platforms. He has progressed through engineering roles at Blizzard Entertainment, DoubleDown Interactive, and Virbela, bringing hands-on expertise in shipping resilient systems for both large studios and fast-moving product teams. Known for pragmatic design choices that favor long-term maintainability, he pairs deep backend engineering skills with a maker’s curiosity—building with metal, wood, plastics, CAD, and hobby IoT projects outside work. That blend of craftsmanship and code gives him a practical, systems-oriented perspective that surfaces in thoughtful architecture and incremental delivery.
Contributions:63 commits, 12 PRs, 41 pushes in 1 month
react-nativephoneprintermobile-phone
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Mark Greenwald - Principal Software Engineer at This is my personal profile and does not represent my employer