Mark Greenwald

Principal Software Engineer at This is my personal profile and does not represent my employer

Seattle, Washington, United States
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Summary

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Senior
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Mark Greenwald is a Principal Software Engineer based in Seattle with 13 years of experience designing sustainable, scalable, and extensible software architectures across gaming and virtual collaboration platforms. He has progressed through engineering roles at Blizzard Entertainment, DoubleDown Interactive, and Virbela, bringing hands-on expertise in shipping resilient systems for both large studios and fast-moving product teams. Known for pragmatic design choices that favor long-term maintainability, he pairs deep backend engineering skills with a maker’s curiosity—building with metal, wood, plastics, CAD, and hobby IoT projects outside work. That blend of craftsmanship and code gives him a practical, systems-oriented perspective that surfaces in thoughtful architecture and incremental delivery.
code13 years of coding experience
job17 years of employment as a software developer
bookMt Sierra College
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Stackoverflow

Stats
824reputation
72kreached
8answers
0questions
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Github Skills (36)

bitmap10
imaging9
drawing9
gif8
image-processing8
scripting8
csharp8
dotnet7
mvw7
window-position6
constants6
collections6
filtering6
windows6
winforms6

Programming languages (5)

C#JavaScriptLuaHTMLPython

Github contributions (5)

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DataDink/WindowScrape

Feb 2014 - Dec 2022

Contributions:7 commits, 3 PRs, 6 pushes in 8 years 10 months
scriptingwindows
PioneeringStar/Projectono

Apr 2017 - Jun 2017

Contributions:63 commits, 12 PRs, 41 pushes in 1 month
react-nativephoneprintermobile-phone
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Mark Greenwald - Principal Software Engineer at This is my personal profile and does not represent my employer