Summary
Mark Heath is a broadcast and systems engineer with 17 years of hands-on experience designing and troubleshooting complex, multi-platform infrastructure across broadcast, telecom and media environments. A "bottom-up" thinker shaped by early C64/Amiga hacking and formal Unix training, he specializes in reverse-engineering systems and building pragmatic tooling—from FreeBSD LAMP stacks and Objective-C/Java utilities to a C# Windows Service that navigated Session 0 and Win32 security intricacies. At Nine Entertainment he applies deep systems knowledge to diagnose multi-layered problems in live broadcast operations, drawing on prior roles at Telstra, Netspace and video post houses. Mark pairs a Unix-native engineering discipline with a creative practice (algorithmic music and fiction), bringing a designer’s eye for emergent simplicity to both technical and narrative systems. An operator who prototypes to learn, he excels at exposing and manipulating underlying object models—PDFs, PostScript and protocol stacks—to deliver reliable, auditable solutions.
17 years of coding experience
11 years of employment as a software developer
Bachelor of Applied Science, Computer Science, Bachelor of Applied Science, Computer Science at RMIT University