Mark Hildebrand is an AI research engineer with nine years of experience building high-performance, competition-winning systems that prioritize simplicity, testability, and adaptability. He led the primary development of Intel's winning entry in the 2021 NeurIPS Billion-Scale Approximate Nearest Neighbors contest, combining NUMA-aware data structures, Optane DC support, and low-level performance tuning including AVX intrinsics and assembly inspection. His PhD work and research at UC Davis focused on heterogeneous memory management for ML, and he has a track record of creating generic, modular interfaces to enable rapid prototyping across hardware topologies. Comfortable across software and hardware boundaries, he has implemented accelerators in simulation, authored place-and-route tooling for many-core arrays, and taught digital design and computer architecture. Colleagues describe him as someone who seeks difficult problems to sharpen his craft and who consistently turns rigorous research into practical, production-ready code.
9 years of coding experience
5 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Engineering, Doctor of Philosophy - PhD, Computer Engineering at University of California, Davis
Bachelor's of Science in Engineering - BSE, Electrical and Electronics Engineering, Bachelor's of Science in Engineering - BSE, Electrical and Electronics Engineering at Walla Walla University
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Mark Hildebrand - AI Research Engineer at Intel Corporation