Summary
Mark Lagana is a multidisciplinary digital technician and software engineer based in Sydney with eight years of professional software experience and a long background in cinema operations and projection. He blends embedded and backend development (Python, C/C++, ROS, Django) with 3D scanning, point cloud/mesh processing and prototyping workflows using Blender, Open3D and SolidWorks. Mark has built robotic and UI software for startups, taught embedded-systems STEM workshops at the University of Sydney with industry partners like Google, and ran hands-on 3D printing courses for engineering students. Comfortable across Linux, CI/CD and cloud tooling, he moves smoothly between low-level embedded code and web interfaces in TypeScript/PHP. Notably, his profile combines practical manufacturing and projection-room maintenance experience with advanced computational 3D skills—a rare mix that helps turn conceptual designs into production-ready hardware and software.
8 years of coding experience
3 years of employment as a software developer
The University of Sydney