Mark Mclaughlin

Principal Software Engineer at Walt Disney Animation Studios

Burbank, California, United States
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Summary

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Mark Mclaughlin is a Principal Software Engineer with over three decades of experience specializing in computer animation tools, graphics, dynamic simulation, and image processing, currently building production tools at Walt Disney Animation Studios. He brings deep C/C++ and Python expertise along with hands-on knowledge of Maya, RenderMan, OpenGL, and pipeline scripting (MEL, Perl), consistently delivering efficient, stable, well-documented code for feature film production. A proven technical lead and project manager, he has designed core 2D/3D inking, painting, and compositing systems and shepherded tools from research through studio deployment. Based in Burbank, he blends academic grounding in computer science and electrical engineering with practical studio-savvy, making complex graphics workflows intuitive for artists. An inventive problem-solver, he is known for reducing artist iteration time through robust tooling and pragmatic automation.
code14 years of coding experience
job12 years of employment as a software developer
bookB.S. C.S., Computer Science, Electrical Engineering, B.S. C.S., Computer Science, Electrical Engineering at The University of New Mexico
bookM.S. C.S., Computer Science, M.S. C.S., Computer Science at Brigham Young University
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Stackoverflow

Stats
27reputation
2kreached
0answers
1question
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Github Skills (29)

particle10
animation10
google-groups10
python-bindings10
houdini10
point-cloud10
image-synthesis9
pdb9
cpp9
rendering-3d-graphics8
texture-mapping8
python8
crowd8
simulation7
computer-graphics7

Programming languages (3)

C++CPython

Github contributions (5)

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mclam009/HoudiniUsdBridge

Apr 2023 - Apr 2024

Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.
Contributions:2 pushes, 2 branches in 1 year
mclam009/pyqt4topyqt5

Jul 2016 - Jul 2016

Contributions:1 push in 1 day
pythonpython3pyqt5pyqt4
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Mark Mclaughlin - Principal Software Engineer at Walt Disney Animation Studios