Mark Schafer

Technologist at Wireframe Ltd

Auckland, Auckland, New Zealand
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Summary

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Senior
🎓
Top School
Mark Schafer is a veteran technologist with three decades of experience pioneering tools and workflows at the intersection of computer graphics, motion capture, and production software. He led development at Right Hemisphere—architecting Deep Server and Deep Exploration, earning two patents and scaling the team through Sequoia-backed growth—and earlier created the first commercial single-skin skeletal animation system (S-Bones) and production mocap pipelines used on high-profile films. Comfortable in both hands-on engineering and management, he has built R&D teams, designed industry-standard motion capture workflows for games and film, and continues to translate cutting-edge concepts into practical products through his company Wireframe Ltd. Based in Auckland with a BSc in Computer Science and Electronic Physics, he combines deep technical roots in legacy CG systems with a practical bent for visualization and VFX production. An understated strength is his history of fostering open code-sharing cultures and tooling that minimize rework in complex 3D instructional pipelines.
code12 years of coding experience
job24 years of employment as a software developer
bookBSc, Computer Science, Electronic Physics, BSc, Computer Science, Electronic Physics at University of Auckland
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Github Skills (175)

azimuth10
toolbox10
python10
windows10
micropython10
3d10
embedded10
elevation10
javascript10
linux10
axis10
background-image10
pyscript10
latitude-longitude10
3d-models10

Programming languages (19)

PowerShellC#YaccC++CMojoScalaMakefile

Github contributions (5)

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Neon22/inkscape_fret_ruler

Jan 2017 - Aug 2020

inkscape extension. Lutier tool to draw fret ruler, router template, or Necks for Stringed instruments
Contributions:6 commits, 2 PRs, 4 pushes in 3 years 8 months
inkscape
Contributions:94 commits, 93 pushes, 1 branch in 1 month
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