Mark Venturelli

CEO And Creative Director

Federal District, Brazil
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Summary

👤
Senior
🎓
Top School
Mark Venturelli is a veteran game designer and founder with over a decade leading remote-first teams from concept to release, best known for creating the Relic Hunters series and directing titles like Chroma Squad and Dungeonland. As CEO and Creative Director of Rogue Snail since 2014 he blends hands-on design, product-level decision making, and studio leadership to shepherd original IP across PC, console, and mobile. His background spans lead design and production roles at indie studios, paired with a masters in usability and ergonomics that informs playable, player-centered systems. Colleagues describe him as a "Ferrari brain with bicycle brakes"—a quick-thinking creative who thrives on iteration and shipping under constraints. Notably, he scaled small teams to deliver cross-platform releases and director’s-cut updates, demonstrating both creative vision and operational rigor.
code10 years of coding experience
job6 years of employment as a software developer
bookMasters, Design - Usability and Ergonomics, Bachelor, Communication, Masters, Design - Usability and Ergonomics, Bachelor, Communication at ESDI
languagesEnglish, Portuguese, Spanish
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Github Skills (7)

source-engine10
azerothcore10
perl10
relic10
updating8
game-development4
game-engine3

Programming languages (1)

Yacc

Github contributions (3)

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mventurelli/relichunterszero

Jul 2015 - Oct 2019

Open Source shooter Relic Hunters Zero
Contributions:95 commits, 9 PRs, 88 pushes in 4 years 3 months
huntersazerothcorezerosource-engineshooter
RogueSnail/relichunterszero2

Mar 2017 - Apr 2019

Contributions:24 commits, 1 PR, 21 pushes in 2 years 1 month
makergame-makergame-developmentupdatinggame-engine
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Mark Venturelli - CEO And Creative Director