Mark Winter is a Senior Tools R&D Programmer with 13 years of experience blending signal processing, statistical modeling, and software engineering to tackle biological and sociological research questions. He holds a PhD in Computer Engineering and a track record of interdisciplinary postdoctoral work translating advanced image-analysis and tracking algorithms into impactful publications and usable tools. Now at Epic Games, he bridges research and production by integrating ML workflows and language bindings (notably Python) into Unreal Engine to accelerate in-engine prototyping. Comfortable across many languages and paradigms, he combines deep theoretical expertise in dynamic systems and statistics with hands-on systems and tooling development. Colleagues rely on him to turn complex inference methods into practical developer-facing features that enable cross-disciplinary collaboration.
13 years of coding experience
11 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Engineering, Doctor of Philosophy - PhD, Computer Engineering at Drexel University
Master of Science - MS, Electrical and Electronics Engineering, Master of Science - MS, Electrical and Electronics Engineering at University of Wisconsin-Milwaukee
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at University of Colorado Boulder
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Mark Winter - Senior Tools R&D Programmer at Epic Games