Marko Kostic

Engine Programmer at Kepler Interactive

Belgrade, Central Serbia
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Marko Kostic is an engine programmer with 10 years of experience building high-performance game engines and embedded Android set-top box software. He has progressed from embedded software roles at RT-RK to senior and engine programming positions at Ubisoft Belgrade, abstraction, and now Kepler Interactive, blending low-level systems knowledge with game-focused tooling. With a Master's in Electrical, Electronics and Communications Engineering from the University of Belgrade, he brings strong engineering rigor to performance-critical code and real-time systems. Passionate about game technology, he pairs practical embedded experience with engine architecture expertise—often solving platform-specific constraints that others might overlook.
code10 years of coding experience
job7 years of employment as a software developer
bookMaster's degree Electrical Electronics and Communications Engineering, Master's degree Electrical Electronics and Communications Engineering at University of Belgrade
github-logo-circle

Github Skills (6)

op-tee5
tee5
python4
manifest2
kotlin2
android2

Programming languages (3)

C++ShellMakefile

Github contributions (5)

github-logo-circle
praetorian555/Baywatchers

Mar 2016 - Jul 2016

Contributions:33 commits, 32 pushes, 12 branches in 4 months
praetorian555/rndr

May 2022 - Nov 2024

Render API wrapper in C++
Contributions:2 PRs, 262 pushes, 2 branches in 2 years 6 months
3d-graphicscmakecppgame-engine-3d
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Marko Kostic - Engine Programmer at Kepler Interactive