Marko Veniger

Software Engineer at Tenderly

Belgrade, Central Serbia
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Summary

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Rockstar
Marko Veniger is a software engineer based in Belgrade with three years of professional experience building performant C/C++ systems and real-time rendering features. He has worked across game and tooling domains as a render programmer at Ubisoft Belgrade and a senior C/C++ developer at HTEC Group, and currently contributes to developer tooling at Tenderly. His background teaching operating systems and graphics programming at the university level reflects strong fundamentals in low-level systems, concurrency, and GPU pipelines. Comfortable shipping production code and explaining complex concepts, he blends academic rigor with practical delivery. Colleagues would describe him as a pragmatic engineer who moves between graphics, systems, and developer-focused products with equal fluency.
code3 years of coding experience
job3 years of employment as a software developer
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Github Skills (5)

cuda10
heterogeneous10
hip10
portability10
gpu9

Programming languages (1)

C++

Github contributions (5)

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marko-veniger/HIP

Aug 2022 - Dec 2022

HIP: C++ Heterogeneous-Compute Interface for Portability
Contributions:45 pushes, 14 branches in 3 months
cppheterogeneousportabilityhipcompute
marko-veniger/wip_stuff

Nov 2022 - Nov 2022

Contributions:5 pushes, 1 branch in 1 day
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Marko Veniger - Software Engineer at Tenderly