Markus Isberg

Game Programmer at FakeFish Oy

Turku, Southwest Finland, Finland
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Markus Isberg is a game programmer based in Turku, Finland, with seven years of hands-on experience building multiplayer game systems and user-facing mechanics. At FakeFish Oy he has focused on back-end and gameplay programming, notably contributing to the crew management and character/team systems in the well-regarded Barotrauma project. Comfortable working across gameplay logic and UI-related code, Markus brings practical expertise in tying game mechanics to robust server-side behavior. A Linux enthusiast and active GitHub contributor, he pairs a playful, unconventional persona with steady, production-facing development skills honed since studying information technology at Kiipulan Ammattiopisto.
code7 years of coding experience
bookDatanomi, Information Technology, Datanomi, Information Technology at Kiipulan Ammattiopisto
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (7)

monogame10
csharp10
dotnet-core10
videogames9
multiplayer-game9
multiplayer9
gameplay9

Programming languages (6)

C#TypeScriptJavaC++RustJavaScript

Github contributions (5)

github-logo-circle
FakeFishGames/Barotrauma

Dec 2019 - Jan 2023

A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Role in this project:
userBack-end Developer
Contributions:3 releases, 112 commits, 4 PRs in 3 years 1 month
Contributions summary:Markus primarily focused on modifying the game's code, particularly the `CrewManagement.cs` file, indicating involvement in the game's management and user interface. They made changes to features related to character creation, and team management. The user's commits show work related to the game's functionality including the modification of various features. The modifications suggest a focus on game mechanics and potentially UI.
place2d-gamegamemultiplayer-gameonline-multiplayer
Red1144/VRChatAppi

Jul 2018 - Jan 2019

An unofficial VRChat API based client made in Electron
Contributions:34 commits in 6 months
apielectronvrchat-apiapi-basedvrchat
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Markus Isberg - Game Programmer at FakeFish Oy