Markus Schürmann

Akademischer Mitarbeiter Am Institut Für Produkt- Und Service-Engineering (IPSE) at Hochschule Furtwangen

Furtwangen im Schwarzwald, Baden-Württemberg, Germany
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Summary

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Top School
Markus Schürmann is a Unity-focused XR developer and research engineer with eight years of experience building VR/AR applications, digital service twins, and serious-game solutions for training and cultural institutions. As an academic staff member at Hochschule Furtwangen’s IPSE, he develops XR applications to extend and optimize services across industry and retail within the Smart Services competence center. His work blends practical game-development skills—game design, programming, 3D asset production and mocap animation—with applied research in XR user experience and input design. Markus has hands-on experience shipping WebGL Unity projects for logistics simulation and creating VR evaluation environments for service workflows. He holds an M.Sc. in Media Informatics and brings a rare combination of storytelling-driven game design and rigorous service-oriented research practice. Colleagues describe him as someone who treats XR not just as a technological novelty but as a tool to measurably improve how people learn and interact with services.
code7 years of coding experience
bookMaster of Science - MS, Medieninformatik, 1,8, Master of Science - MS, Medieninformatik, 1,8 at Hochschule Furtwangen
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Programming languages (2)

C#Python

Github contributions (5)

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MarKs1991/Prima

Nov 2019 - Feb 2020

Repository for the module "Prototyping interactive media-applications and games" at Furtwangen University
Contributions:47 pushes, 2 branches in 2 months
prototypinggamesinteractive-media
MarKs1991/FUDGE

Oct 2019 - Nov 2019

Furtwangen University Didactic Game Engine
Contributions:32 pushes in 1 month
gamegamedevgame-developmentenginegame-engine
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Markus Schürmann - Akademischer Mitarbeiter Am Institut Für Produkt- Und Service-Engineering (IPSE) at Hochschule Furtwangen