Markus Thurlin

Principal Technical Director at Electronic Arts (EA)

Uppsala, Uppsala County, Sweden
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Summary

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Markus Thurlin is a Principal Technical Director at Electronic Arts with 11 years of focused experience building user interfaces and technical systems for Battlefield and other game projects. He progressed through senior technical leadership roles at DICE and EA studios, combining hands-on engineering with studio-level technology direction and team leadership. Based in Uppsala, Sweden, he has a strong background in UI development for large-scale, high-performance game titles and a track record of shipping polished player-facing systems. Known on GitHub for UI work and active as @truppo on Twitter, he brings a practitioner’s sensibility to architectural decisions and a creative eye for playable experience.
code11 years of coding experience
job17 years of employment as a software developer
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Github Skills (81)

load-generator10
python10
testing10
http10
stress-testing10
performance-testing10
declarative10
introspection10
load-testing10
javascript10
scalable10
mysql10
instanceof10
typescript10
benchmarking10

Programming languages (7)

TypeScriptJavaStarlarkScalaJavaScriptGoPython

Github contributions (5)

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mthurlin/mthurlin.github.io

Jun 2016 - Jun 2016

Contributions:17 pushes, 1 branch in 5 days
Contributions:1 PR, 6 pushes, 1 branch in 1 month
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Markus Thurlin - Principal Technical Director at Electronic Arts (EA)