Summary
Marta Martino is a Unity developer with 13 years of experience blending high-performance computing, virtual environments and digital humanities. She moved from managing Linux-based HPC clusters and tools like Bright Cluster Manager and Altair PBS into PhD research and production work on VR visualizations for scientific and cultural heritage use cases. At Immerxive she applies that interdisciplinary background to build immersive experiences across CAVE systems, HTC Vive, Oculus Rift and mobile VR, informed by earlier projects with Leap Motion and motion-capture preservation of intangible heritage. Comfortable both with low-level system ops and creative interaction design, she brings a rare combination of cluster administration rigor and hands-on VR prototyping. Based in Tuscany, she pairs strong academic credentials with practical delivery in research-driven applied VR.
13 years of coding experience
2 years of employment as a software developer
Ragioniere Programmatore, Mercurio, 87/100, Ragioniere Programmatore, Mercurio, 87/100 at ITCG Enrico Fermi
Humanities Computing (Master's degree), Grafica, Interattività ed Ambienti Virtuali, 110L / 110, Humanities Computing (Master's degree), Grafica, Interattività ed Ambienti Virtuali, 110L / 110 at Università di Pisa
Italian, English