Martijn Buul is a game developer based in Eindhoven with 11 years of hands-on experience building interactive experiences across indie projects and studio work. He currently develops at Jintarm while independently creating his own title, Reflect, and previously contributed to VR games at ENVERSED. Trained in computer software engineering at Fontys with an earlier background in biomedical engineering at TU Eindhoven, he blends technical rigor with creative design sensibilities. Comfortable across the full game development lifecycle, he has experience in both small-team indie environments and more structured studio pipelines. Known for a persistent drive to ship playable experiences, he pairs practical implementation skills with a curiosity for emerging interactive technologies.
10 years of coding experience
Bachelor of Applied Science (B.A.Sc.), Computer Software Engineering, Bachelor of Applied Science (B.A.Sc.), Computer Software Engineering at Fontys Hogescholen
Bachelor of Science (BS), Biomedical/Medical Engineering, Bachelor of Science (BS), Biomedical/Medical Engineering at Technische Universiteit Eindhoven
Contributions:54 commits, 13 pushes, 1 branch in 1 year 4 months
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