Martin Benjamins is a developer with 13 years of hands-on experience building desktop and web applications, currently developing C# tooling and datamining solutions at Magic Find while also managing internal apps and infrastructure at Formex Medical. He began programming at 15 and brings deep practical knowledge across application design, server and network management, and DevOps. An active full‑stack contributor to the ValveResourceFormat project, he implemented Source 2 parsing, a GL model viewer, texture/material loading and model export features—work that bridges reverse engineering and rendering pipelines. Based in Gouda, Netherlands, Martin combines a pragmatic engineering mindset with a knack for low-level file-format and graphics challenges that most application developers rarely encounter.
13 years of coding experience
Application Designer, Computer Programming/Programmer, General, Application Designer, Computer Programming/Programmer, General at ID College
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
Role in this project:
Full-stack Developer
Contributions:66 commits, 73 pushes, 2 branches in 3 years 4 months
Contributions summary:Martin contributed to the Valve Resource Format project by implementing features for parsing, decompiling, and exporting Valve's Source 2 resource files. They developed a model viewer with GL control, integrated texture and material loading, and added support for normal mapping and alpha support within the rendering pipeline. Furthermore, they worked on parsing and extracting shader code, and built-out the ability to export models with texture coordinates.
Contributions:39 commits, 2 PRs, 3 pushes in 4 years
luac-libraryworld-of-warcraftparsingdefinitions
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.