Martin Minar is a Principal Software Engineer based in Brno with 14 years of experience building and leading teams on cloud-facing infrastructure, currently driving Red Hat Update Infrastructure for cloud providers. He blends deep systems expertise β Pulp, Puppet, containers, HAProxy β with practical coding in Python, Bash and occasional Ruby, and has a strong background integrating CI/CD and build tooling around Maven, Jenkins and Docker. Known for turning complex update and delivery problems into reliable, automated services, he has acted as both hands-on developer and technical lead across Red Hat and prior roles in QE and embedded enterprise systems. Outside work he channels his engineering creativity into game development with Unity, reflecting a long-standing interest in applied software craftsmanship beyond traditional enterprise stacks.
15 years of coding experience
13 years of employment as a software developer
Informatics, Informatics at Masaryk University Brno
Ing., Mechanical Engineering - Automatization and Informatics, Ing., Mechanical Engineering - Automatization and Informatics at Technical University Brno
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