Martin Naščák

Software Engineer at Sudolabs

Snina, Presov, Slovakia
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Summary

👤
Senior
🎓
Top School
Martin Naščák is a self-taught full-stack software engineer from Slovakia with 13 years of hands-on experience and 3+ years focused on modern JavaScript/TypeScript stacks. He builds scalable web apps and real-time systems using NodeJS, Next.js, React, WebSockets, and WebGL/PixiJS, and currently develops an indie online game, Kingdom of Pixels, from scratch. At Sudolabs he applies his game-development expertise to backend and frontend challenges, shipping REST and server-based features in TypeScript. Comfortable across the stack, he combines practical production skills with a tinkerer’s drive to create custom engines and interactive experiences. His background in Information Technology from the Technical University of Košice complements a portfolio of personal projects that highlight a bias for real-time, graphics-driven web applications.
code13 years of coding experience
book4, Information Technology, 4, Information Technology at Technical University of Košice
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Github Skills (38)

tmx10
localization10
tilemap10
rendering9
translation9
webgl9
entities9
packed9
child-process9
map-editor9
websocket-client9
absolute9
tilesets9
game-development8
3d8

Programming languages (3)

TypeScriptJavaScriptLua

Github contributions (5)

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saqirmdevx/KoP_Locale

Dec 2021 - Jan 2023

Localisation for Kingdom of Pixels ! https://leagueofpixels.eu
Contributions:10 reviews, 202 commits, 64 PRs in 1 year 1 month
translationpixelskingdomlocalisationlocalization
www.hordes.io fan-made simulationcraft.
Contributions:2 reviews, 21 commits, 2 PRs in 1 month
simulationcraftminecraftfan-made
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Martin Naščák - Software Engineer at Sudolabs