Martin Petkovski

Programmer at KAMAi MEDIA

Bitola, Pelagonia, North Macedonia
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Summary

👤
Senior
🎓
Top School
Martin Petkovski is a seasoned C++ gameplay programmer with 11 years of experience building and tooling games across Unreal Engine, Unity and CryEngine. Based in North Macedonia, he has shipped features and developer tools for projects ranging from VR simulations and Crytek’s Hunt: Showdown to multiplayer systems and automated build pipelines for commercial titles. He combines low-level rendering and engine-extension work with higher-level gameplay systems like hero abilities, damage mechanics and versioning tools, and is known for extracting production leverage by automating data import and build processes. As a former teaching assistant in algorithms and data systems, he pairs practical game-engine expertise with a solid academic foundation in computer science. Unobvious but notable: he has hands-on experience integrating Excel-driven design workflows into engines, turning designers’ spreadsheets into runtime data and saving significant pipeline friction.
code11 years of coding experience
bookMaster, Computer Science, Master, Computer Science at Faculty of Information and Communication Technologies
languagesEnglish, Macedonian, Serbian, Croatian
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Github Skills (8)

api10
imgui9
game-development9
game-engine9
graphical-user-interface9
cpp9
user-interface9
cross-platform8

Programming languages (2)

C++HTML

Github contributions (5)

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martinpetkovski/WTO

Feb 2015 - Jan 2025

Contributions:56 pushes, 13 issues in 10 years
Contributions:1 review, 1 PR, 503 pushes in 10 years 3 months
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Martin Petkovski - Programmer at KAMAi MEDIA