Martin Preisler is a seasoned software engineer and technology leader with 15 years of experience spanning security compliance, computer graphics, and startup product development. He combines deep C/C++ and systems expertise from projects like OpenSCAP with applied research-to-production work calibrating cameras and sensors for AR/VR devices at Meta, where he helped ship multiple Quest products. As CTO of a Prague-based startup he led engineering, hiring and product strategy to build market-leading Blender addons and infrastructure, growing revenue into the millions. He has hands-on experience scaling teams and processes across continents—living and working in the US, Switzerland, China and the Czech Republic—and has overseen factory bring-ups and production root-cause work. Known for moving between individual-contributor depth and pragmatic leadership, he also contributes to open-source standards-based tooling for security compliance.
15 years of coding experience
14 years of employment as a software developer
Bachelor of Science (BS), Computer Science, A, Bachelor of Science (BS), Computer Science, A at Charles University in Prague Faculty of Mathematics and Physics
Master of Science (MS), Computer Science - Computer Graphics, A, Master of Science (MS), Computer Science - Computer Graphics, A at Masaryk University Brno
Contributions:5 releases, 317 commits, 395 PRs in 6 years 1 month
Contributions summary:Martin contributed to the OpenSCAP project by implementing and modifying core functionalities related to CPE (Common Platform Enumeration) and XCCDF (Extensible Configuration Checklist Description Format). They worked on parsing and handling CPE URIs, including the support for extended attributes. Furthermore, they were involved in merging branches, resolving conflicts and improving the software's ability to dump components. The user's work directly impacted the core functionality of the SCAP toolkit.
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