Martin Schneider

Lead Software Engineer (Staff-level) at Enverus

South Moravia, Czechia
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Summary

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Martin Schneider is a Lead (Staff-level) Software Engineer specializing in web development and 2D computer graphics, with six years of hands-on experience building scalable frontends and full-stack systems. He designed and shipped production-grade solutions for large-image annotation—authoring the open-source annotation-canvas library born from his Master's thesis that handles 10,000×10,000+ images via efficient tiling and pixel-perfect drawing. At SANEZOO he advanced from Full Stack Developer to Head of Fullstack Development, leading micro-frontend architectures, a Go-based backend overhaul, and teams delivering 2D visual inspection and 3D AI robot guidance. Comfortable across React/TypeScript, THREE.js/Canvas, Go, Python, and cloud-native tooling, he blends low-level graphics performance tuning with pragmatic system design. A lifelong tinkerer who still runs a Proxmox homelab and started on custom Android ROMs, he brings curiosity-driven engineering to production reliability and developer tools.
code6 years of coding experience
job3 years of employment as a software developer
bookMaster's degree, Information Technology and Artificial Intelligence, passed, Master's degree, Information Technology and Artificial Intelligence, passed at Brno University of Technology
bookInformation Technology, Information Technology at Střední škola technická a ekonomická Brno, Olomoucká, příspěvková organizace
languagesEnglish, Czech
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Github Skills (70)

pan10
react-component9
internationalization9
pinch9
localization9
html-manipulation9
pty9
image9
pinch-to-zoom9
text-editing9
i18next9
linux8
xterm8
gesture8
react8

Programming languages (5)

TypeScriptRustCJavaScriptPython

Github contributions (5)

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Hnatekmar/car_timer

Jul 2023 - Jul 2023

Contributions:2 pushes, 1 branch in 1 day
editor-js/image

Aug 2023 - Nov 2023

Image Block for Editor.js
Contributions:1 review, 1 comment in 2 months
editorimagetext-editingeditor-js
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