Martin Schneider is a Lead (Staff-level) Software Engineer specializing in web development and 2D computer graphics, with six years of hands-on experience building scalable frontends and full-stack systems. He designed and shipped production-grade solutions for large-image annotation—authoring the open-source annotation-canvas library born from his Master's thesis that handles 10,000×10,000+ images via efficient tiling and pixel-perfect drawing. At SANEZOO he advanced from Full Stack Developer to Head of Fullstack Development, leading micro-frontend architectures, a Go-based backend overhaul, and teams delivering 2D visual inspection and 3D AI robot guidance. Comfortable across React/TypeScript, THREE.js/Canvas, Go, Python, and cloud-native tooling, he blends low-level graphics performance tuning with pragmatic system design. A lifelong tinkerer who still runs a Proxmox homelab and started on custom Android ROMs, he brings curiosity-driven engineering to production reliability and developer tools.
6 years of coding experience
3 years of employment as a software developer
Master's degree, Information Technology and Artificial Intelligence, passed, Master's degree, Information Technology and Artificial Intelligence, passed at Brno University of Technology
Information Technology, Information Technology at Střední škola technická a ekonomická Brno, Olomoucká, příspěvková organizace
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