Martin Stone is a pragmatic lead developer with nine years in senior roles and a 25+ year engineering pedigree spanning games, audio DSP, desktop, mobile and web. Currently leading the Accelerators Team at dunnhumby, he designs and ships Scala and Python APIs productionized with Docker and Kubernetes. His background includes principal engineering at the BBC and technical leadership across game studios and audio companies, reflecting deep expertise in 3D graphics, DSP and performant user interfaces. Comfortable across C++, JavaScript, C#, Scala and Python, he blends low-level systems thinking with cloud-native delivery. Martin’s first-class BEng in Electroacoustics and history at niche audio firms hint at a strong foundation in signal processing that informs his modern backend and UX work. Colleagues describe him as a hands-on architect who moves between prototype code and scalable deployments with equal ease.
9 years of coding experience
22 years of employment as a software developer
BEng 1st class, Electroacoustics, BEng 1st class, Electroacoustics at The University of Salford
Contributions:315 commits, 7 PRs, 238 pushes in 2 years 4 months
command-line-interfacepagerduty
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