Martin Toman

System Architect at Škoda Group

Pilsen, Plzeň, Czechia
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Summary

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Martin Toman is a systems architect with nine years of focused experience in safety-critical railway systems, currently designing TCMS and signaling architectures for Škoda Group. He brings deep hands-on expertise from end-to-end lifecycle work—requirements, EN 50657-compliant software approval, on-vehicle commissioning, and customer support—gained over a long tenure building control software for trams, locomotives and single-deck units. Comfortable bridging electrical engineering and embedded software, Martin started in power electronics and embedded control before moving into higher-level system design, which gives him a practical edge when specifying interfaces and verification strategies. He is based in Pilsen and combines rigorous standards-driven practice with a pragmatic problem-solving approach that keeps complex, safety-critical projects both auditable and operational.
code9 years of coding experience
job19 years of employment as a software developer
bookInženýr (Ing.), Electrical Engineering Technologies/Technicians, Inženýr (Ing.), Electrical Engineering Technologies/Technicians at Západočeská univerzita v Plzni (ZČU)
bookComputer Technology/Computer Systems Technology, Computer Technology/Computer Systems Technology at VOS a SPŠE Plzen
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Github Skills (16)

powershell10
azure10
unreal-engine-510
unreal10
devops10
azure-devops10
microsoft9
blueprint9
azure-pipelines9
agent8
unreal-engine-48
visual-studio-extension6
visual-studio6
testing4
ide3

Programming languages (3)

C#C++Shell

Github contributions (5)

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martin-toman/pub_gh_repo

Apr 2021 - Apr 2021

Contributions:2 pushes, 1 branch in 4 days
microsoft/vc-ue-extensions

Apr 2023 - Mar 2024

Components for integration between Visual Studio and Unreal Engine.
Contributions:14 reviews, 10 comments in 11 months
unreal-engineblueprintunrealblueprintsunreal-engine-5
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Martin Toman - System Architect at Škoda Group