Martin W

IT-specialist at SOKIGO

Sweden
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Summary

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Senior
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Top School
Martin W is an experienced IT specialist and virtualization engineer with over 10 years in infrastructure, development and test roles, primarily at SOKIGO. He leads virtualization and Windows server efforts (VMware vSphere) while managing demo, development and test environments and acting as project manager and test lead. With a background in software development for public-sector systems at Tekis AB, he blends hands-on coding, QA discipline and operational ownership. An active open-source contributor to the Armory3D engine, he has hands-on experience with game engine mechanics, physics integration and tooling for Blender workflows—an uncommon complement to his enterprise virtualization skillset. Based in Sweden, he favors pragmatic solutions that bridge development, testing and production environments.
code10 years of coding experience
book2002, Computer Software Engineering, 2002, Computer Software Engineering at Mitthögskolan - Ky
languagesSwedish, English
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Github Skills (7)

haxe10
blender10
game-development10
game-engine10
game-dev10
logic10
3d10

Programming languages (11)

TypeScriptJavaC++ShellCHaxeVerilogJavaScript

Github contributions (5)

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armory3d/armory

Aug 2017 - Jan 2018

3D Engine with Blender Integration
Role in this project:
userGame Developer / Engine Contributor
Contributions:20 commits, 18 PRs, 45 comments in 4 months
Contributions summary:Martin contributed to the Armory3D game engine, focusing on various features and improvements. Their work included bug fixes for tweening animations, adding support for characters without animations, and implementing logic nodes for camera control. They also developed new traits for object manipulation, such as moving, rotating, and scaling, and integrated physics functionalities, including friction control and gravity settings. The user's contributions spanned core engine mechanics and added user-friendly bundled traits.
blender3d-enginerenderinghaxegame-engine
guzzard/godot

Jun 2016 - Mar 2019

Godot Engine – Multi-platform 2D and 3D game engine
Contributions:56 pushes, 5 branches in 2 years 10 months
godotgamedevgodot-enginegame-development3d-game-engine
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Martin W - IT-specialist at SOKIGO