Summary
Martin Yankov is a software engineer with 10 years of experience blending front-end engineering and 3D production expertise to build polished, user-friendly web interfaces using React, TypeScript, Material UI, Redux, HTML and CSS. He has driven frontend architecture and real-time PixelStreaming integrations for Unreal Engine projects, and contributed backend services and pipeline tooling in Python to support scalable deployments. His background as a 3D technical artist and CAD/BIM engineer gives him a practical edge in visual fidelity and asset pipelines, enabling tight collaboration with product and design teams. Based in Sofia, he thrives in Agile/Scrum environments, prioritizes maintainability and performance, and continually explores new tools and techniques to elevate user experiences.
9 years of coding experience
3 years of employment as a software developer
C# / Javascript Web Developer, Computer Software Engineering, C# / Javascript Web Developer, Computer Software Engineering at Software University (SoftUni)
Master Degree of Structural Engineering, Master Degree of Structural Engineering at University of Architecture, Civil Engineering and Geodesy
English