Martin Yankov

Software Engineer at Ship.Cars

Sofia, Sofia-City, Bulgaria
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Summary

👤
Senior
🎓
Top School
Martin Yankov is a software engineer with 10 years of experience blending front-end engineering and 3D production expertise to build polished, user-friendly web interfaces using React, TypeScript, Material UI, Redux, HTML and CSS. He has driven frontend architecture and real-time PixelStreaming integrations for Unreal Engine projects, and contributed backend services and pipeline tooling in Python to support scalable deployments. His background as a 3D technical artist and CAD/BIM engineer gives him a practical edge in visual fidelity and asset pipelines, enabling tight collaboration with product and design teams. Based in Sofia, he thrives in Agile/Scrum environments, prioritizes maintainability and performance, and continually explores new tools and techniques to elevate user experiences.
code9 years of coding experience
job3 years of employment as a software developer
bookC# / Javascript Web Developer, Computer Software Engineering, C# / Javascript Web Developer, Computer Software Engineering at Software University (SoftUni)
bookMaster Degree of Structural Engineering, Master Degree of Structural Engineering at University of Architecture, Civil Engineering and Geodesy
languagesEnglish
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Github Skills (8)

react9
redux7
react-components7
javascript7
material-ui7
material-design6
typescript6
mui3

Programming languages (1)

TypeScript

Github contributions (5)

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Waikikec/3D-Assets-Store

Nov 2021 - Jun 2022

Contributions:53 commits, 49 pushes, 1 branch in 7 months
Waikikec/InteriorPlatform

Mar 2022 - Apr 2022

Contributions:78 pushes, 1 branch in 1 month
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Martin Yankov - Software Engineer at Ship.Cars