Maru is a software engineer with nine years of hands-on experience based in South Korea, blending professional development with a creative hobbyist focus on roguelike game development. Comfortable across the stack, Maru brings steady engineering practice informed by both production work and personal projects that explore procedural generation and game systems. Known for curiosity-driven learning, Maru leverages game design experiments to sharpen problem-solving and algorithmic thinking applied to real-world software problems. Though primarily professional, the hobbyist roguelike work signals an ability to prototype complex systems quickly and iterate on user-facing mechanics.
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