Role in this project:
Full-stack Developer Contributions:4 releases, 1 review, 51 commits in 3 years 2 months
Contributions summary:Mason primarily contributed to the integration of the Discord RPC library into the Unity and Unreal Engine game engines. Their work involved modifying build scripts to properly include the necessary libraries and header files for both platforms, as well as updating the example code to incorporate new features, such as the ability to respond to join requests and include timestamps. They also refactored the C# wrapper for dynamic event handler registration and improved the codebase for cross-platform compatibility, addressing issues and inconsistencies in the build process.