Summary
Mat Loz is a seasoned game developer with 12 years of experience building indie games and interactive installations from Metz, France. As founder and principal developer at Lozange Lab since 2013, he blends creative design with hands-on technical implementation to ship engaging player experiences and physical-digital interactions. Comfortable across prototyping, gameplay systems and installation logistics, he often bridges artistic vision and pragmatic engineering constraints. His long tenure suggests deep expertise in iterative, small-team production and in delivering projects that work in both gallery and consumer contexts. Based in the Grand Est region, he brings a local European perspective to indie game culture while maintaining a studio mindset. An instinct for transforming experimental ideas into polished, playable results sets him apart from traditional game engineers.
12 years of coding experience