Summary
Matej Jan is a multidisciplinary founder, product designer, and software engineer with 12 years of experience building web, mobile, and 3D interactive applications. He combines deep front-end expertise in JavaScript/HTML5/CSS3 and WebGL with practical back-end skills (Node.js, MongoDB) to ship end-to-end products like the seven-year-running Pixel Art Academy. His work sits at the intersection of art, education, and science—he’s built WebGL visualizations for Stanford’s immersive displays and designed curricula and courses used in formal education settings. Notable technical achievements include a custom 2D-to-3D conversion algorithm that preserves pixel-art lighting and an open-source Objective-C/OpenGL engine that enabled cross-platform game work. Comfortable leading full product lifecycles, he thrives on rapid prototyping (game jams) and turning research-grade visualization needs into polished, deployable systems. Based in Ljubljana, Slovenia, he pairs an MSc in Computer Science with an MA in Learning Design to uniquely bridge pedagogy and technical execution.
12 years of coding experience
16 years of employment as a software developer
Master of Science (MSc) Computer Science, Master of Science (MSc) Computer Science at University of Ljubljana
Master of Arts (MA) Learning Design and Technology, Master of Arts (MA) Learning Design and Technology at Stanford University Graduate School of Education
Slovenian, English