Mateo Rodríguez

Estudiante at Independiente / Freelance

Bogota, Colombia
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Summary

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Senior
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Mateo Rodríguez is a multidisciplinary game developer and former web engineer with 11 years of professional experience, blending game design, narrative design, pixel art and programming. He co-founded and ships titles with indie studios (notably contributing concept art, character design and QA for King of the Eggs on Steam) and builds games primarily in Godot while producing pixel art in Aseprite. Prior to focusing on games he spent years as a web UI and full‑stack developer working with AngularJS, MEAN stack and Java enterprise technologies, which gives him a strong practical foundation in tooling, project workflows and scalable front-end systems. Comfortable switching between creative and technical roles, Mateo often bridges art, level design and code, and continues to study game development independently while leading small studio projects from concept to release.
code11 years of coding experience
job10 years of employment as a software developer
bookIngeniero de Sistemas, Ingeniero de Sistemas at Universidad
bookAcademia de Artes Fábula
languagesEnglish
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (24)

godot10
quest10
game-engine10
open-source10
overlay10
gdscript10
crt10
dialogue-systems10
game-development10
shader9
libretro9
slang9
directx8
windows-desktop7
windows7

Programming languages (3)

C++JavaScriptGDScript

Github contributions (5)

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StudioKrok/positronic

Feb 2015 - May 2016

Contributions:44 PRs, 48 pushes, 48 branches in 1 year 3 months
kidsvisual-programming-languagevisual-programmingprogramming-languageinterpreter
carenalgas/popochiu

Apr 2021 - Dec 2022

Godot plugin to make point-and-click adventure games, inspired by tools like Adventure Game Studio and PowerQuest.
Contributions:10 releases, 271 reviews, 132 commits in 1 year 8 months
godot4gdscriptgamesgodotquest
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Mateo Rodríguez - Estudiante at Independiente / Freelance