Summary
Mateusz Chojnowski is a software engineer from Toruń with nine years of hands-on experience building Unity VR applications, SDKs, and web-backed .NET systems. He architects and develops the Inseye eye-tracker SDK while contributing Unity integrations and VR work across startups, and has bridged Unity with encrypted platforms and OpenXR. Comfortable in Python and .NET ecosystems, he has built research-grade tools for fMRI denoising and multitenant experiment management systems using ASP.NET Core, EF Core, Blazor and SignalR. A collaborative developer active in open-source, he combines academic training in computer science and cognitive science with practical experience shipping low-level SDKs and interactive VR experiences. Less obvious: he moves fluidly between research tooling and product engineering, often connecting neuroscience workflows to production-grade software.
9 years of coding experience
3 years of employment as a software developer
Magister inżynier (Mgr inż.), Informatyka, Magister inżynier (Mgr inż.), Informatyka at Nicolaus Copernicus University