Mateusz Chojnowski

Software Engineer at Inseye INC

Toruń, Kuyavian-Pomeranian Voivodeship, Poland
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Summary

👤
Senior
🎓
Top School
Mateusz Chojnowski is a software engineer from Toruń with nine years of hands-on experience building Unity VR applications, SDKs, and web-backed .NET systems. He architects and develops the Inseye eye-tracker SDK while contributing Unity integrations and VR work across startups, and has bridged Unity with encrypted platforms and OpenXR. Comfortable in Python and .NET ecosystems, he has built research-grade tools for fMRI denoising and multitenant experiment management systems using ASP.NET Core, EF Core, Blazor and SignalR. A collaborative developer active in open-source, he combines academic training in computer science and cognitive science with practical experience shipping low-level SDKs and interactive VR experiences. Less obvious: he moves fluidly between research tooling and product engineering, often connecting neuroscience workflows to production-grade software.
code9 years of coding experience
job3 years of employment as a software developer
bookMagister inżynier (Mgr inż.), Informatyka, Magister inżynier (Mgr inż.), Informatyka at Nicolaus Copernicus University
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Github Skills (31)

tuple10
barrage10
benchmarking10
semantics10
connectivity10
denoising10
scrape9
data-quality9
twint8
twitter8
twitter-api7
api6
scraper6
python6
dos5

Programming languages (4)

C#JavaLuaPython

Github contributions (5)

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Inseye/Inseye-SDK-Unity

Jan 2024 - Nov 2024

Contributions:5 releases, 22 pushes, 7 tags in 9 months
Simple application responsible for experiment control.
Contributions:2 PRs, 6 pushes, 3 branches in 1 year 5 months
experiment-control
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Mateusz Chojnowski - Software Engineer at Inseye INC