Mateusz Ś is a Senior Software Engineer with eight years of experience and over six years focused on C++ game development, now bringing full‑stack expertise to YouTube Feed Ads at Google. He led development of Hellcard and contributed to Book of Demons, architecting custom C++ engines, shipping multiplayer systems, and maintaining cross‑platform support from DirectX/OpenGL to iOS. A proven tech lead, he managed a team of six, ran scrum processes, conducted code reviews, and balanced long‑term design with shipping priorities. Comfortable transitioning between low‑level engine work and higher‑level Unreal tools, he uniquely combines hands‑on systems programming with product‑facing responsibilities and a track record of games that reached thousands of concurrent players.
8 years of coding experience
6 years of employment as a software developer
Inżynier (Inż.) Informatyka, Inżynier (Inż.) Informatyka at Warsaw University of Technology
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