Mateusz Tęgowski is a graphics-focused software engineer with nine years of experience building and validating C++ graphics systems, currently working as a Validation Developer at Intel in Gdynia. His background includes a multi-year internship and full-time roles at Intel plus C++ development at Billon, giving him hands-on expertise across GPU validation and performance-sensitive code. He also shipped a Java/libGDX game, Zombiway, to Google Play, showing a practical grasp of game development and cross-disciplinary code delivery. Educated in data engineering and automation/robotics at Politechnika Gdańska, he brings a strong systems mindset and an inclination for data-driven validation. Colleagues rely on him for bridging low-level graphics work with real-world product testing and iterative improvement.
9 years of coding experience
4 years of employment as a software developer
Data engineering, Data engineering at Politechnika Gdańska
Contributions:54 commits, 32 pushes, 2 branches in 1 day
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