Matheus Amazonas is a Senior Game Developer with 11 years of software experience and nine years focused on 2D/3D and VR development, currently building therapeutic VR at inMotion VR and running indie work through Lazy Squirrel Labs. He has shipped six games, three VR experiences and a terrain generation tool across Dutch, American and Brazilian markets, with a strong Unity and C# pedigree. His background spans gameplay, multiplayer networking, editor tooling and backend integrations (PlayFab/Photon), and he pairs practical shipping experience with academic training from Radboud University. Comfortable in both research and production settings, he’s delivered performance optimizations for older devices and contributed to IoT-oriented EDSL research, revealing a taste for combining functional language ideas with real-time interactive systems.
11 years of coding experience
7 years of employment as a software developer
Computer Science, Computer Science at University of Nebraska at Omaha
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Universidade Federal de Sergipe
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Radboud University Nijmegen
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