Summary
Matheus Costa is a versatile generalist developer with six years’ experience building games, VR/AR, and full-stack web systems, combining strong software engineering with a passion for math-driven problem solving. He has led teams as Tech Lead and Lead Unity Developer, architecting game cores, client-server networking, and scalable backend systems using C#, Python, Node.js and Azure. Comfortable across the stack, he ships Unity-based real-time experiences, React front-ends, and performant backend services (SQL Server, MongoDB, RabbitMQ), and has hands-on expertise in GPU/CUDA and parallel computing for performance-critical features. His background in game programming and design gives him a pragmatic product focus—balancing gameplay, performance, and maintainability—while experience as a Scrum Master and Kanban practitioner keeps delivery predictable. Based in Pernambuco, Portugal, Matheus brings a maker’s curiosity rooted in building a game as a teen into leadership roles that blend technical depth with team and architecture ownership.
6 years of coding experience
5 years of employment as a software developer
Ensino Técnico Digital Games Programming, Ensino Técnico Digital Games Programming at Cicero Dias - Mediotec
Programação de Jogos Digitais, Programação de Jogos Digitais at Universidade Católica de Pernambuco
Bacharelado em Ciências da Computação, Bacharelado em Ciências da Computação at Descomplica Faculdade Digital
Design Gráfico, Design Gráfico at Instituto Federal de Educação, Ciência e Tecnologia de Pernambuco - IFPE
English, Portuguese, Spanish