Matheus Mazzoni

Cloud Engineer at Epic Games

Rio Grande do Sul, Brazil
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Summary

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Matheus Mazzoni is a Cloud Engineer with six years of hands-on experience building and automating CI/CD pipelines and AWS infrastructure using Terraform/Terragrunt, Kubernetes (EKS), serverless stacks, and tools like Jenkins, GitHub Actions and Bitbucket Pipelines. He has progressed from full-stack and support roles into cloud-focused engineering, shipping cloud-native projects that improved scalability and deployment frequency at companies including Sensedia and now Epic Games. Comfortable both in platform teams and customer-facing integrations, he brings a pragmatic blend of infrastructure-as-code, containerization and operational best practices. Based in Santa Catarina, Brazil, he pairs a technician’s attention to detail with a drive for continuous learning and measurable impact on large-scale systems.
code6 years of coding experience
job1 year of employment as a software developer
bookTécnico Informática, Técnico Informática at IFSUL - Instituto Federal Sul-rio-grandense
languagesSpanish, English
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Github Skills (38)

aws10
sts10
aws-s310
terraform-module10
s3-bucket10
amazon-eks9
terraform9
combinations9
elastic8
kubernetes-setup8
kubernetes-deployment8
kubernetes-cluster8
kubernetes8
aws-lambda7
ecr7

Programming languages (9)

HCLC#SmartyPowerShellJavaDockerfileShellJinja

Github contributions (5)

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Contributions:4 commits in 2 months
Contributions:13 releases, 11 PRs, 56 pushes in 28 days
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Matheus Mazzoni - Cloud Engineer at Epic Games