Mathias Boulay

Ingénieur Junior DevOps at Orange Cyberdefense

Marseille, Provence-Alpes-Côte d'Azur, France
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Summary

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Top expert inMinecraft Development and Server Management
Mathias Boulay is a Junior DevOps engineer based in Marseille with six years of hands-on experience in build automation, release engineering, and security-oriented operational tooling. Currently at Orange Cyberdefense, he transitioned from a SOAR-focused role into DevOps work that blends automation with secure, production-ready delivery. His open-source contributions include improving an Android Minecraft launcher and optimizing multi-architecture OpenJDK build scripts for PojavLauncher, showing strong practical skills in mobile debugging and cross-platform build systems. Mathias has a formal engineering background from Polytech Montpellier and Aix-Marseille Université, pairing academic training with real-world CI/CD and packaging improvements. Known for cleanups that improve code readability and build reliability, he brings attention to detail and a pragmatic approach to thorny tooling problems. He’s a French developer keen to deepen his experience by turning fragile builds and brittle scripts into reproducible, well-documented pipelines.
code6 years of coding experience
bookDiplôme d'ingénieur, Computer Engineering, Diplôme d'ingénieur, Computer Engineering at Polytech Montpellier
bookComputer Programming, Computer Programming at Aix-Marseille Université
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Stackoverflow

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Github Skills (18)

debug10
scripting10
java10
javas10
openjdk10
script10
android10
build-automation10
file-handling10
sh10
shell10
refactor9
packaging9
refactoring9
android-ui9

Programming languages (16)

JavaC++CSSRustCScalaVueHTML

Github contributions (5)

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Build and packaging script for building OpenJDK, used for PojavLauncher
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:3 reviews, 16 commits, 11 PRs in 1 year 1 month
Contributions summary:Mathias's contributions primarily revolve around modifying build scripts and configurations for building OpenJDK, specifically for the PojavLauncher project. They focused on optimizing the build process, introducing compiler flags, and modifying scripts related to the Java Runtime Environment (JRE) packaging. The changes include adjustments to jar compression, build tool configurations, and modifications related to different target architectures. This suggests a focus on build automation and release management.
packagingandroidandroid-ndkopenjdkjava
AOF-Dev/MCinaBox

Jul 2020 - Dec 2020

MCinaBox - A Minecraft: Java Edition Launcher for Android. An Encapsulation of [CosineMath's BoatApp](https://github.com/AOF-Dev/BoatApp).
Role in this project:
userMobile Developer (Android)
Contributions:1 review, 7 commits, 2 PRs in 5 months
Contributions summary:Mathias primarily focused on fixing bugs and improving the code quality of the Android application. They addressed typos, refactored code to improve readability, and made various cleanups to the codebase, specifically focusing on the `GameButton`, `ConversionUtils`, and `FileTool` classes. The user also addressed a mix of minor issues, including incorrect typecasting and fixing an issue related to how file suffixes were handled.
minecraftdevencapsulationandroidlauncher
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Mathias Boulay - Ingénieur Junior DevOps at Orange Cyberdefense