Summary
Mathias Musset is a versatile technical leader and fullstack engineer with 11 years’ experience building cross-platform applications and games, currently serving as Directeur Technique at Karotte.app while also working as a Senior Mobile Engineer. He brings deep hands-on expertise in Unity3D, C#/.NET and Flutter/Angular, having led teams, implemented clean architectures and improved versioning and tooling across product lines. His background spans consumer mobile, educational apps and gamified fitness products, with a pragmatic “backend-first” approach that surfaces server health and resilience to users. Comfortable in Scrum and Kanban environments, he pairs technical mentoring and contractor coordination with active involvement in POC-to-MVP delivery. Based in Greater Bordeaux, he’s equally at home optimizing gameplay systems as designing maintainable enterprise mobile platforms—often finding the middle ground between playful UX and robust engineering.
11 years of coding experience
6 years of employment as a software developer
High school of engineering specialised in computing, Informatique, High school of engineering specialised in computing, Informatique at Institut d’Ingénierie Informatique de Limoges
Master in computing (Specializing in Video Game), Infor, Master in computing (Specializing in Video Game), Infor at Université du Québec à Chicoutimi (UQAC)
French, English, langue des signes (lsf)