Mathieu Anthoine is a veteran game developer, creative director and educator with over two decades of hands-on experience in game design, programming and production across web, mobile, PC and console platforms. He co-founded Yamago and later Yamz Reloaded, led creative and technical teams on 100+ titles, and has deep fluency in engines like Godot, Unity and Cocos Creator as well as languages including C#, TypeScript and Haxe. As Head of Game Design & Programming at ISART Digital he built curricula, mentored ~150 students annually and bridged pedagogy with industry practice. More recently he worked as a Game Content Analyst at DON'T NOD, applying game feel, UX and 3C analysis to both in-house and partner projects. A long-time Flash developer and Adobe beta tester who consulted on major technical books, he combines historical expertise with current engine workflows. Pragmatic, multidisciplinary and curriculum-minded, he quietly excels at translating creative vision into tuned gameplay and teachable processes.
Contributions:15 commits, 7 PRs, 49 pushes in 27 days
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Mathieu Anthoine - Développeur Et Formateur Indépendant