Mathieu Labelle

Game Dev Game Designer UX Designer at Concrete Games

Brittany, France
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Summary

👤
Senior
🎓
Top School
Mathieu Labelle is a seasoned game developer, designer and UX specialist with 10 years of experience co-founding Concrete Games and shipping titles across console and handheld platforms. He led design and level creation on Wondershot (PS4/XOne/Wii U), contributed as assistant game/level designer on Battleship across Wii/3DS/DS, and built QA and project management experience in serious games and e-learning. A top graduate in Game Design from ISART Digital, he pairs auteur-driven indie instincts with disciplined testing and player-centered UX, running iterative playtests and live events since Ludum Dare. Based in Brittany, he blends hands-on prototyping, community-facing promotion at major festivals, and a pragmatic studio mindset that bridges creative vision and delivery.
code10 years of coding experience
job2 years of employment as a software developer
bookNiveau Bac+4, Game Design, Niveau Bac+4, Game Design at Isart Digital
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Github Skills (7)

music4
spotify3
musicbrainz2
linux2
rust2
windows1
macos1

Programming languages (1)

Rust

Github contributions (5)

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LoeizD/PublicEnemy

Jan 2016 - Jul 2016

Contributions:33 commits, 31 pushes in 5 months
ConcreteGames/Pump

Sep 2018 - Nov 2020

Contributions:295 pushes, 1 branch in 2 years 2 months
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Mathieu Labelle - Game Dev Game Designer UX Designer at Concrete Games