Summary
Mathieu Labelle is a seasoned game developer, designer and UX specialist with 10 years of experience co-founding Concrete Games and shipping titles across console and handheld platforms. He led design and level creation on Wondershot (PS4/XOne/Wii U), contributed as assistant game/level designer on Battleship across Wii/3DS/DS, and built QA and project management experience in serious games and e-learning. A top graduate in Game Design from ISART Digital, he pairs auteur-driven indie instincts with disciplined testing and player-centered UX, running iterative playtests and live events since Ludum Dare. Based in Brittany, he blends hands-on prototyping, community-facing promotion at major festivals, and a pragmatic studio mindset that bridges creative vision and delivery.
10 years of coding experience
2 years of employment as a software developer
Niveau Bac+4, Game Design, Niveau Bac+4, Game Design at Isart Digital