Mathieu Marache

Squad Leader at IBM

Valbonne, Provence-Alpes-Côte d'Azur, France
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Summary

👤
Senior
🎓
Top School
Mathieu Marache is a pragmatic software engineer and squad leader with 16 years of experience building and guiding teams through complex product evolutions, currently leading ML and runtime teams at IBM’s Cloud Pack for Automation. He combines deep R&D roots—including a computer science doctorate and early work bridging STEP, CORBA, and 3D visualization—with hands-on expertise in graphics and OpenGL, having contributed performance and compatibility fixes to the notable OpenSceneGraph project. At IBM he progressed from senior developer to tech lead and now squad leader, driving machine learning integration and next-generation runtime delivery across legacy and new platforms. Known for pragmatic, performance-minded solutions, he has a track record of optimizing rendering pipelines, improving cross-platform validation, and introducing practical tooling like inline image save/load. Based in Valbonne, France, Mathieu blends academic rigor with industrial software architecture, agile leadership, and a quietly persistent focus on shipping reliable, maintainable systems.
code16 years of coding experience
job23 years of employment as a software developer
bookDEA Informatique, DEA Informatique at French National
bookDoctorat Informatique, Doctorat Informatique at Université Côte d'Azur
bookMaster Computer Graphics, Master Computer Graphics at Université de Reims Champagne-Ardenne
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Stackoverflow

Stats
483reputation
23kreached
1answer
1question
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Github Skills (12)

c-language10
cprogramming-language10
opengl10
cmake9
graphics-programming8
shader8
image-processing7
redmine6
opengl-es6
qt6
openscenegraph6
scene-graph6

Programming languages (14)

JavaC++CCMakeScalaElmMustacheHTML

Github contributions (5)

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OpenSceneGraph git repository
Role in this project:
userSoftware Engineer (with specialization in OpenGL and Graphics)
Contributions:12 commits, 13 PRs, 2 comments in 2 years 3 months
Contributions summary:Mathieu contributed to the OpenSceneGraph library by addressing compilation issues, optimizing rendering performance, and enhancing OpenGL compatibility. Their work involved adapting the codebase to handle different OpenGL profiles and configurations, including OSG_GL3_AVAILABLE and OSG_GL_DISPLAYLISTS_AVAILABLE. The user also implemented an optimization step to utilize the osgUtil::Optimizer for tessellating geometry and improved program validation on macOS. Finally, the user added functionality for saving and loading inline images.
git-repositorycmakeopengl-esc-plus-plusopenscenegraph
mathieu/appcast-server

May 2013 - Mar 2019

Contributions:154 commits, 45 pushes, 3 tags in 5 years 10 months
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Mathieu Marache - Squad Leader at IBM