Summary
Mathieu Nayrolles is a Principal AI/ML Engineer with 12+ years building applied research and production AI systems for gaming and developer productivity, currently leading AI/ML at Supercell after recent senior roles at Amazon Games and Ubisoft. He architects cost- and latency-optimized multimodal and generative-AI platforms—at Amazon he delivered a real-time group conversational system with 11x lower latency and 62x lower cost and production-ready context-aware UE5 NPCs. His background spans founding Toolwatch.io (120k+ users, 1.3M+ measures) to leading a 60-person domain at Ubisoft that industrialized ML for code quality, collecting and operating hundreds of TBs monthly. A PhD-trained researcher, Mathieu blends rigorous decision-theory and performance engineering with hands-on skills in C++, Python, Unreal/Unity and cloud/on-device deployments. He’s equally comfortable mentoring cross-disciplinary teams, setting technical strategy, and giving keynote talks—an engineer who turns cutting-edge research into scalable game-facing products. Unusually, he pairs product-grade infrastructure design with deep experience in developer tooling and software-fault prevention, making him fluent in both player-facing AI and backend developer productivity.
12 years of coding experience
12 years of employment as a software developer
Master of Engineering - MEng, Software Engineering, Master of Engineering - MEng, Software Engineering at CESI Ecole d'Ingénieurs
Doctor of Philosophy (Ph.D.), Electrical & Computer Engineering, Doctor of Philosophy (Ph.D.), Electrical & Computer Engineering at Concordia University
Master of Science (MSc), Computer Sciences, Master of Science (MSc), Computer Sciences at UQAM | Université du Québec à Montréal
A Level with Science specialty Bac S, A Level with Science specialty Bac S at Val Saint André College
French, English